UNITY UI REMOTE INPUT

UNITY UI REMOTE INPUT

Throughout many VR (virtual reality) games and experiences, it’s sometimes necessary to have the player interact with a UI (user interface). In Unity, these are commonly world-space canvases where the player usually has some type of laser pointer, or they can directly...

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GDC 2022: DAY 4

GDC 2022: DAY 4

Game Developers Conference (GDC) 2022 may be nearing its end, but things are definitely not winding down! The fourth day of GDC was packed with inspiring hardware demos and even more game-changing presentations from some of gaming's most creative minds. Read on for...

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GDC 2022: DAY 3

GDC 2022: DAY 3

The Game Developers Conference (GDC) is in full gear! Throughout day three of GDC, we celebrated Atlanta's game development community, attended insightful presentations, and explored new games and technology featured on the Expo floor. Continue reading to see all of...

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GDC 2022: DAY 2

GDC 2022: DAY 2

The Game Developers Conference (GDC) is ramping up! Day two of the event presented our team with opportunities to use new hardware and learn new tips and tricks for mitigating user motion sickness and designing in-game environments. With several members of the Amebous...

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GDC 2022: DAY 1

GDC 2022: DAY 1

The Game Developers Conference (GDC) has finally begun! Every year, the event seeks to bring the gaming industry together for a week of education, inspiration, and networking in San Francisco, California. This year, several members of the Amebous Labs team flew out to...

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LOAM SANDBOX POST-LAUNCH ROADMAP

LOAM SANDBOX POST-LAUNCH ROADMAP

In the Spring of 2020, we envisioned a virtual world in which players would have the freedom to design, create, and nurture their unique gardens year-round—an experience that would eventually become Loam Sandbox. Now, two years and an App Lab...

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LOAM SANDBOX IS OUT NOW ON QUEST APP LAB

LOAM SANDBOX IS OUT NOW ON QUEST APP LAB

We are proud to officially announce the release of Amebous Labs' debut title, Loam Sandbox! Our early access garden sim game aims to provide players with a comforting, creative virtual reality experience. In the magical world of Loam Sandbox, every player begins with...

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GAME ART DESIGN FOR VR: FORM AND FUNCTION

GAME ART DESIGN FOR VR: FORM AND FUNCTION

Designing art for virtual reality games is to wrestle form with function. All things naturally have a form or shape--an outward appearance that differentiates one item from the next. Similarly, all art has a purpose or function, whether expressive, utilitarian, or...

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