KICKSTART YOUR CAREER IN GAME DEVELOPMENT

KICKSTART YOUR CAREER IN GAME DEVELOPMENT

Let’s face it, we all want to make games. Game development offers a uniquely rewarding career that allows you to celebrate your work in unusual ways. In what other industry are you afforded the luxury of being able to literally play with your work? Luckily, every...

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TAKING ON SOUTHERN-FRIED GAMING EXPO 2021

TAKING ON SOUTHERN-FRIED GAMING EXPO 2021

Two weeks ago, our team had the pleasure of attending this year's Southern-Fried Gaming Expo (SFGE). We enjoyed a wonderful weekend full of expert-led discussions, live shows, and games—all kinds of games. SFGE unites generations of gamers in an annual celebration of...

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GNOME DOMAIN IN TILT BRUSH

GNOME DOMAIN IN TILT BRUSH

Game art is a valuable tool in creating immersive in-game worlds. It is so much more than a set of visuals—game art assumes the premier role in establishing a story’s environment and industrial design. It is the vital puzzle piece linking together strong user...

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PRE-PRODUCTION: WHY IT’S UNDERRATED

PRE-PRODUCTION: WHY IT’S UNDERRATED

There is much more to game development than meets the eye. Even simple games with straightforward concepts underwent massive amounts of research, ideation, theorizing, testing, prototyping, iterating, and programming before eventually becoming what you recognize them...

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VR AS A TOOL FOR SOCIAL CHANGE

VR AS A TOOL FOR SOCIAL CHANGE

Virtual reality is an amazing tool for creating immersive experiences. While traditional 2D media provides a window through which we can peek into a world that otherwise can't be seen, a VR headset "puts" us there by supplying an entire suite of mesmerizing 3D...

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CHARACTER CREATION, WRITING, AND RECITING

CHARACTER CREATION, WRITING, AND RECITING

When Amebous Labs launched and began creating Loam, I was tasked with developing the game's target audience personas. I suppose I did something right because, soon after, I was asked to create personalities for Loam's characters as well! This was a little trickier....

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SIMPLIFIED NORMAL MAPS AND HOW TO CREATE YOUR OWN

SIMPLIFIED NORMAL MAPS AND HOW TO CREATE YOUR OWN

When getting started in 3D art and creating materials, the words “bump maps” or “normal maps” can bring a little confusion. The idea behind normal maps is somewhat complex but can be easily explained; A normal map is a texture that is used to generate detail in a mesh...

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PLAYTESTING: WHAT TO EXPECT

PLAYTESTING: WHAT TO EXPECT

Amebous Labs is developing, Loam, a virtual reality gardening game set to be released later this year. There are many steps to take before releasing a game; one of those steps is to test your game by allowing others to play the game and give feedback on specific...

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