HYGGE IT OUT: THE LOOK OF LOAM

HYGGE IT OUT: THE LOOK OF LOAM

HYGEE IT OUT: THE LOOK OF LOAM Written by Shelby Vecchio March 30, 2021 The look of Loam was cultivated by our team entirely remotely. We started putting together Loam a little after the pandemic hit. Our first brainstorming sessions were over Zoom, which set the...
DESIGNING FOR VR: HOW 2D AND 3D DESIGN DIFFER

DESIGNING FOR VR: HOW 2D AND 3D DESIGN DIFFER

DESIGNING FOR VR: HOW 2D AND 3D DESIGN DIFFER Written by Shelby Vecchio February 16, 2021 Ever wonder how art elements are designed for a virtual reality (VR) experience? At first glance, it may seem impressively difficult, but the process is quite straightforward....
CREATING TEXTURES FOR VIRTUAL REALITY

CREATING TEXTURES FOR VIRTUAL REALITY

CREATING TEXTURE FOR VIRTUAL REALITY Written by Shelby Marie Vaughn December 8, 2020 Half the fun of being a multimedia artist is playing around with different media. While I love using a traditional medium like colored pencil, I’ve had a blast exploring the...