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PRE-PRODUCTION: WHY IT’S UNDERRATED

PRE-PRODUCTION: WHY IT’S UNDERRATED

by Amy Stout | Jul 13, 2021 | Art, Game Development, Production

PRE-PRODUCTION: WHY IT’S UNDERRATED Written by Amy Stout July 13, 2021 There is much more to game development than meets the eye. Even simple games with straightforward concepts underwent massive amounts of research, ideation, theorizing, testing, prototyping,...
GARDENING: TAKING THE PHYSICAL INTO THE VIRTUAL

GARDENING: TAKING THE PHYSICAL INTO THE VIRTUAL

by Amy Stout | Jan 5, 2021 | Game Development

GARDENING: TAKING THE PHYSICAL INTO THE VIRTUAL Written by Amy Stout January 5, 2021 By now, you may have gathered that Loam is a game about gardening. It is one of my favorite activities to do because it a stress reliever and combines creativity with strategy and...

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